An ever evolving list of different terms you will come across throughout Aetherealm’s story along with their definitions.
Aether (ee - ther): The life force of Aetherealm. Using magical abilities consumes the casters aether reserve. Aether is everywhere and everything. Vaelric and his Umbramancers have found a way to consume the aether around them (from flora/fauna/others/loose aether) to manipulate, killing the surroundings instead of taking from within themselves—a grave offense in Aetherealm.
Aeiabloom (aye - uh - bloom): Aether infected flowers that bloom a gorgeous blue, yet seep aether that Ryder can see. Said to be the “gift” from Aeiaris, yet to those aware of Aetherealm’s secrets, it’s a sign that something is amiss.
Aeiaris (aye - are - iss): The “Mother Tree”. Legend says that it is responsible for all life on Aetherealm, where the most aether is contained. Deep within Aeiaris is where Arcaenion and the Arcaenyx share their cell. It is from this tree that new Aethereans emerge. Every passing person in Ryder’s life is formed and given life in this tree and is then thrust into Aetherealm with knowledge of where they best fit to start their new life. The tree is what gives Arcaenion some sort of “perception” of Aetherealm now that he has sealed himself away with the Arcaenyx.
Aethelixir (eth - el - ix - er): An herbal remedy that staves off the effects and symptoms of aether poisoning by breaking up the aether that pools in the heart and brain—helping it to flow once again, offering pain relief to the drinker. It does not rid the body of the aether, it just allows it to flow, eventually the effects of the potion wear away and blockages could occur once more.
Aetherial Ascension: The customary tournament of mages that determines the next Grand Luminary after the current’s passing.
Aetherealm (eth - er - elm): The very realm of the Aethereans. The realm “beyond the mirror”. Ryder’s subconscious mind brought to life by Arcaenion with help from the Arcaenyx—the source of all life.
Aetherean (eth - ear - ian): The race of Aetherealm, they are Ryder’s imaginings and echos brought to life within the realm. Every person Ryder has met or seen has an echo living within Aetherealm. Every memory or thought Ryder has of the person they are an echo of, shapes the world around them. For example, if Ryder simply passed by someone, getting a glimpse of their face, their echo has become a permanent Aetherean with their own past and backstory. However, if he had interacted with the person, say, as a cashier at a store, that person’s echo may own a shop in Aetherealm that sells certain wares. Each person being categorized and placed in the area that best suits their Aetherean persona and aesthetic the moment they are brought into the realm.
Aether Poisoning: A condition that happens to mages when they use too much aether, whether it be their own or stolen as the aether has to move through the caster to use. In large amounts, it causes a sharp headache and chest pain that can become debilitating until the aether is dispersed or dissipates within them over time (if they hadn’t overdone it to the point of paralysis or death). It can be drawn out with hydromancy healing magic, or dispersed amongst the flora using floramancy. Powerful alchemists have also created the Aethelixer, the only known agent that helps break up blocked aether within the body and allows it to flow once more.
Arcaenyx (are - cane - ix): The large crystalline structure floating in the center of Aetherealm, deep within the crust of the world. Legend says it is the container of all aether, the heart of Aetherealm and all of it’s magic. Due to its extreme loss of aether, Arcaenion has encased himself inside to help stave off the loss and, in doing so, he is trapped there holding it together for eternity. The Arcaenyx, in reality, is Ryder’s life force and magical heart, his very rune incarnate. If too much aether seeps out, Ryder—and all of Aetherealm—will die.
Dispersion: The act of an Aetherean dying. Instead of a general death like one would see; they begin to break away and their bodily aether flows away on the wind in pixels, becoming one with the aether and the world, leaving nothing behind.
Dovaa (doe - vah): The name for a dragon in Aetherealm.
Echo: What the Aethereans call their Earthly counterparts and vice versa.
Frostfyre Salve: An herbal remedy that is used to treat burns and frostbite.
Glyntstone: The very crystals used to store and possess aether. It is said the very Arcaenyx itself is made of pure aether and glyntstone. Obtained by harvesting from the crystals of Glyntvael. This crystal is very hard and sturdy—properties that many artisans love to utilize in their wares. It can be used for so many things: tableware, utensils, weapons, armor, etc. The crystal glows when infused with aether and dims as it diminishes, this glow is visible to all. Though Ryder can see the inner workings of the aether in the crystal as their individual dust particles move about.
Grand Luminary: Ruler of Aetherealm, the most prestigious and honorable title to hold. They are in charge of keeping the peace between the Keepers and being the ultimate “Guiding Light” for all of Aetherealm. They are also entrusted as the protector of the Arcaenyx to ensure no harm comes to it. Having access to, and protecting, the Arcaenyx is the largest responsibility of the Grand Luminary, even in all of Aetherealm. At their coronation, they are given the Lexicon of Luminaries and the Vaelstone (see below), two artifacts that are essential for the Grand Luminary to rule and protect what is necessary.
Keepers: Rulers of the individual strongholds and cities within Aetherealm. Current titles held by: Vaelric of Sporehold, Oberon of Aetherspire, Alice of Felrose, Bastian of Stonehaven, Eon of Moonvael, Terryk of Briarthorne, Aeva Of Tidefall, and Nyxa of Grimhollow.
Map of Everwhen: The Aetherealm Map of Time created by Ryder towards the end of his journey. It’s basically an upgrade to his current map he has been using since the beginning. It’s an ever-changing and interactive map that shows small runes in the locations of core memories he’s made throughout Aetherealm, which are portals to his past, his own “mushrune”—a marker that moves with him like a video game, and areas that glow bright blue are in dire fissure areas throughout Aetherealm where aether seeps the most. The areas of the map that are not discovered are veiled.
Rift: A portal to another place on Aetherealm, a way in which Ryder, Vaelric, and Oberon are able to quickly travel.
The Council: Those chosen by the Grand Luminary to assist in running Aetherealm smoothly. Typically those in the council consist of Keepers and close confidants of the Grand Luminary.
The Court: Consists of The Grand Luminary, The Council, and the Keepers.
The Vael: The barrier between Ryder’s consciousness and subconscious.
Vaelgate: The direct rift to the Arcaenyx Sanctuary, found in the center of Obscyra. The Vaelgate is the keyhole, the Vaelstone, the key.
The true history of Aetherealm is far different than what most believe. This is the truth of how Aetherealm came to be.

At the conception of the Terra Rune—Ryder’s life force—Arcaenion was born. He emerged within the void of Ryder’s subconscious, alongside the Arcaenyx: a massive, glowing crystal of radiant blue—the incarnate form of the rune itself. From the beginning, Arcaenion understood his purpose. He was the curator of this hidden realm, the echo of Ryder beyond the Vael—the barrier that separated his waking mind from the world within. He was the Architect.
To protect the Arcaenyx, Arcaenion formed the Sanctuary—a stronghold built around the crystal . But defense alone wasn’t enough. He began shaping a world to surround it, drawing from the pure essence itself, Visible Imagination. Landscapes, oceans, and entire regions formed in his mind’s eye, each one a safeguard, a creation born to shield the heart of the realm.
Arcaenion began with the continent of Luminaris—the Subconscious Mind—where he formed the life-giving tree later known as Aeiaris, the Mother Tree. Beneath its roots, he anchored the Arcaenyx Sanctuary, where the crystal pulsed with magic, quietly sharing its power with the world above. Atop the highest peaks, he raised the Aetherspire—his refuge and watchtower—so he could look out over the realm he had shaped.
Next came Aetheris—the Conscious Mind. Here, Arcaenion carved a place where Ryder’s thoughts and imaginings could flourish. A realm of creation, it would become the foundation for the imaginings Ryder would one day bring to life.
Finally, he shaped the third and smallest continent: Obscyra. He cloaked it in a magical barrier, invisible to all but himself. Only his power could lift it. Within this secluded land, he built the Vaelgate—the hidden portal to the Sanctuary—ensuring access only when truly needed.
Over the millennia—as time flowed strangely in this place—Arcaenion continued to shape the realm. He painted lakes and mountains, forests and rivers, each detail born from the swirling storm of imaginations within him. And so he named it: Aetherealm.
Though the realm was taking shape, it remained a blank canvas—full of promise, but empty of presence. Arcaenion found joy in creation, yet he had no one with whom to share it. From the depths of the Arcaenyx, he drew forth the essence of Visible Imagination and the captured soul of the toadstool—fragments tied to Ryder’s origin. From these, he shaped companions: Bastian and Aman, the incarnations of essence and soul.
No sooner had Bastian and Aman emerged than Alice appeared. Yet unlike the others, she was not of Arcaenion’s making. The moment he saw her, he was struck by her presence—elegant, mysterious, and clearly born of Ryder’s conscious mind. The first imagining.
Arcaenion wished for his first companions to flourish. Bastian, gifted with the power to transform from familiar to protector in an instant, remained by his side as both protector and closest friend. Aman, whose spirit was pure and unformed, he kept hidden in the highest tower of the Aetherspire, shielding them from harm. For Alice, he conjured a haven: Felrose. He named her its queen. Flattered, she accepted the title and wore her crown of roses with pride.
After the arrival of the founding three, Arcaenion began to shape more life—creatures both fantastic and mundane—drawn from the ever-growing well of Visible Imagination. Soon, the Wilds overflowed with all manner of beings: some wondrous, others fearsome, each vying for space within the untamed landscape. Even Arcaenion came to regard the Wilds with caution.
As time passed, he noticed Aman’s quiet sorrow. In response, he allowed them supervised freedom beyond the tower—first around Aeiaris, then into the bordering Glimmerglade Forest. The change was immediate. Their spirit brightened, and something within them began to awaken. From this freedom bloomed floramancy—the rare ability to commune with and control the flora around them. In Aman’s magic, Arcaenion saw the beauty of unbound potential.
Then he did something he had never done before: he gave Aman a choice. They could remain in the safety of the Aetherspire, or live freely among the forests. Aman didn’t speak—they simply ran to him and embraced him. That was answer enough. The Wilds were calling.
And so, Aman thrived. Amongst myth and legend, they carved their place in the realm—ruling gently over the creatures of the land and discovering the secrets hidden within. One such secret was the existence of the Dovaa, living deep within the Wilds.
As Aetherealm grew, Arcaenion knew he could no longer guide it alone. To preserve balance, he divided his immense magical power—splitting it in half, then halving it once more—to create two beings: Vaelric and Oberon.
Vaelric was forged as the embodiment of Ryder’s conscious mind—his inner voice and magical will—and was entrusted with Aetheris, where he could help shape its evolution. Oberon, born of the subconscious and representing Ryder’s innate sense of order, was given dominion over Luminaris. He was named Grand Luminary, charged with guiding the realm and preserving its harmony.
In those early days, Vaelric made his purpose known: to unearth the realm’s deepest magical truths and forge something that mattered from them. Oberon, by contrast, fulfilled his role with quiet resolve—never seeking power, only using it to sustain balance across Aetherealm.
With Arcaenion’s mentorship, Vaelric crafted a spell unlike any before it—one that could pierce the Vael, the boundary between the subconscious and the waking world. He named it Vaelbreak. For this, Arcaenion gave him the title Vaelbreaker. It was this very magic that would one day allow Alice, Bastian, other muses—and eventually Ryder himself—to cross the Vael into Ryder’s waking world.
Yet even as its creator, Vaelric could not open the Vael alone. And in that moment, he understood the magnitude of his own power—surpassed only by Arcaenion himself and beyond any other mage in Aetherealm.

As Ryder began forming bonds in his waking world, echoes of those individuals—known as Aethereans—began appearing across Aetherealm. Drawn from his thoughts and emotions, they stepped through magical rifts in Aeiaris trunk, emerging with fragments of lore embedded in their minds. Though none knew the full truth, each carried a piece of it, shaping their own beliefs. Over time, these scattered souls formed communities, and an entire society began to take root.
As the realm grew, so too did Vaelric’s discontent. He watched from the shadows as Oberon rose in prominence, celebrated as the Grand Luminary and hailed as a beacon of peace. Vaelric, though arguably far more powerful, remained on the sidelines—relegated to hiding away in Sporehold. While Oberon ruled from the Aetherspire alongside Arcaenion’s unseen guidance, Vaelric buried himself in research, convinced his purpose lay elsewhere: to uncover the deepest truths of magic and unlock Ryder’s full potential.
But time and solitude twisted that ambition. The choices made by Arcaenion weighed heavily on him. What began as a pursuit of knowledge became a hunger for power and eventually, due to the events explored in Aetherealm’s story, a thirst for revenge. Quietly, Vaelric vowed to escape the confines of the Vael and unravel the very world that had cast him in shadow. He would make Aetherealm remember his name.
While Vaelric plotted in silence, Oberon continued his work, unaware of what stirred a continent beyond. That was until the blue aeiablooms began to flourish. When he brought word to Arcaenion, the Architect immediately understood the truth. The blooms were not a blessing—they were a warning. The Arcaenyx was weakening. Small fractures had begun to form, leaking aether into the world above. Its once brilliant blue light had started to dim, a creeping darkness pooling at its base. It was dying.
Arcaenion searched for Vaelric, returning to Aetheris for the first time in an age. But what he found was devastation. Vaelaris Lake shimmered with excess aether, its waters unnaturally charged. The damage was done—the Arcaenyx had been torn, and its lifeblood spilled into the land. Though the cause remained unclear, there was no denying the truth: something deeper was unraveling beneath the surface.
As the blooms spread, the realm was divided. Some viewed them as a plague, watching helplessly as mages succumbed to the aether sickness. Others saw them as signs from Aeiaris—a divine warning to turn away from magic. This era became known as the Blue Bloom Plague.
Amid the chaos, Vaelric made his move. He was able to shatter the Vael, locking Alice away in Grimhollow, with Ryder and Bastian held captive in Sporehold during the harrowing events of the Nightmare Arc.
With no other option, Arcaenion took drastic action. He had to find a way to stem the bleeding, to stabilize the Arcaenyx—no matter the cost. If the crystal failed, Aetherealm would collapse… and Ryder would die with it.
Arcaenion’s first step was Glyntvael. There, he carved a perfect cube from the sacred glyntstone—its facets smooth, its form precise. He adorned it with golden accents, knowing what it would one day become: the Vaelstone.
From within his own spell tome—later known as the Lexicon of Luminaries—he began crafting the Sealing Spell, the most powerful incantation in all of Aetherealm. But he no longer held the magic he once did. He would need help. He turned to Oberon.
Together, they descended into the Sanctuary, only to find the Arcaenyx on the verge of death. Its radiant core was nearly extinguished—only the tip still faintly pulsed with life, a fragile thread barely holding the realm together. Time was running out.
Combining the cardinal elements—Terra, Fire, Water, and Wind—with Arcaenion’s own aether magic, they enacted the ritual. Arcaenion transferred his consciousness into the Vaelstone, giving up his physical form to reignite the Arcaenyx. His body became sealed within the crystal, encased as if frozen in time, his sacrifice restoring the life force needed to keep Aetherealm—and Ryder—alive.
The spell worked. The Arcaenyx flared with light, its magic pulsing once more—its heart beating anew. However, this was but a temporary fix, as the Arcaenyx still bled, albeit at a much slower rate than before.
Oberon returned to Aetherspire with the Vaelstone and the Lexicon in hand. There, he vowed to uncover the truth behind the Blue Bloom Plague and honor Arcaenion’s sacrifice. In time, he discovered the depth of the Vaelstone’s power. Not only would it empower his own magical spells, when placed upon the cover of the Lexicon, Arcaenion’s voice would return. Pages began to appear with a glowing golden light within the tome, filled with his thoughts, his warnings, his wisdom. In this way, Arcaenion lived on—his spirit entwined with the relics, and with Oberon, who became their guardian.
Arcaenion’s sacrifice is what kept Ryder alive—hidden beneath the floorboards of his own bedroom during Vaelric’s reign in the Nightmare Arc. When the arc came to its end, and Vaelric was finally cast back into Aetherealm, he was found unconscious near Aeiaris. Oberon brought him to the highest peak of the Aetherspire and sealed him away—using his magic—enhanced by the Vaelstone—to craft a prison that sealed Vaelric in the tallest tower, where Aman was once held.
This marked a turning point in Aetherean history, prompting a new chapter to be written. That of the Aetherial Ascension. A grand tournament; a gathering of mages to test their skill, seek truth, and push the boundaries of magic itself, the winner earning the title and responsibility of the Grand Luminary.
Finding that he was still able to influence reality in even a small way through the revived Arcaenyx; Arcaenion’s magic reached up into Aeiaris. The Mother Tree’s leaves pulsed with new aetheric energy, and the wind carried memories of the tournament across the realm. Aethereans who breathed in this mystical air began recalling the tale as if from childhood—familiar and nostalgic. They now knew the name Arcaenion as the God of Creation and first Grand Luminary—the Architect, and Oberon as his successor.
With Vaelric locked away, the realm slowly began to recover. Oberon, ever watchful, turned to a new ally—the Echo of Ryder’s guardian: Eon. He entrusted Eon with the truth of Aetherealm, revealing its origins and its fragile balance. In turn, Eon pledged his aid should the realm ever face such peril again.
With the Vaelstone’s reality-shaping power, Oberon conjured Eon’s Estate near Aeiabloom Field—where Ryder had first begun shaping the realm within his consciousness. It was a strategic decision, one made in quiet foresight, in case Ryder ever crossed into the world fully. A wise move.
By then, Bastian had established himself as the Keeper of Stonehaven, placing himself at the edge of the known world to watch over the borders—and to ensure that those loyal to Vaelric would not rise again.
And so, it is here that our story begins.
The special or magical items within Aetherealm.

Aeiabloom
Aeiablooms are mystical flowers native to Aetherealm, once golden in color and tied closely to the natural flow of aether throughout the realm. They first bloomed near the roots of Aeiaris, the Mother Tree, and later, were found all around the realm. However, as the Arcaenyx began to weaken due to Vaelric’s aether siphoning, these flowers changed. Their petals turned a strikinfdg blue, their glow pulsing with unstable energy. This transformation marked the beginning of what would become known as the Blue Bloom Plague.
The sudden spread of Aeiablooms was both awe-inspiring and terrifying. To some, they were seen as divine warnings—manifestations of Aeiaris herself, urging restraint in the use of magic. To others, especially mages, they became a harbinger of death, as prolonged exposure to their energy was thought to lead to aether poisoning. Their presence often signals places where the realm is bleeding magic, and their appearance always marks a shift—whether emotional, environmental, or magical. In many ways, Aeiablooms are a living symptom of Ryder’s inner turmoil, blooming wherever the balance of Aetherealm is threatened.

Arcaenyx
The Arcaenyx is the heart of Aetherealm—a massive, glowing crystal born from Ryder’s Terra Rune and buried deep beneath the Mother Tree, Aeiaris. It fuels the realm’s magic and holds Ryder’s subconscious world together. Everything in Aetherealm—its lands, creatures, and energy—flows from this single source. For centuries, it pulsed in harmony, guarded by Arcaenion, who shaped the world around it to protect both the crystal and Ryder’s mind.
But that harmony fractured when Vaelric began draining the Arcaenyx to fuel his own power, corrupting its magic and spreading what would become known as the Blue Bloom Plague. As the crystal weakened, Arcaenion gave up his physical form to fuse with it, stabilizing the flow of aether from within. Though his body is encased within it, his consciousness lives on through the Vaelstone. If the Arcaenyx ever fully fades, Aetherealm—and Ryder—will unravel with it.

Lexicon of Luminaries
The Lexicon of Luminaries is the most revered magical artifact in all of Aetherealm—a living spellbook passed down to each Grand Luminary upon their ascension. Originally created by Arcaenion, it contains the deepest secrets of the realm: ancient spells, world-shaping rituals, and the foundational laws of aether itself. Its weathered cover bears the etched symbol of the Terra Rune. Chief among its contents are the Sealing Spell—the incantation used to bind great threats—and the spell required to access the Arcaenyx Sanctuary amongst many others.
More than just a tome, the Lexicon is a conduit. When the Vaelstone is placed upon its cover, it allows Arcaenion—whose consciousness now resides within the Vaelstone—to speak directly to the wielder. New pages appear in his voice, often containing insights, warnings, or spells tailored to the moment. In this way, the Lexicon is never truly finished; it evolves with the realm, and serves as both a guide and a responsibility. To hold the Lexicon is to carry the burden of Aetherealm’s protection—and the voice of its original Architect.

Vaelstone
The Vaelstone is a powerful crystal relic forged by Arcaenion from a shard of glyntstone, crafted to act as a vessel for his consciousness and a tether to the heart of Aetherealm. Infused with creation magic and adorned with golden accents, it was designed as both a safeguard and a last resort. When the Arcaenyx began to fail due to Vaelric’s corruption, Arcaenion sacrificed his physical form and transferred his essence into the Vaelstone in hopes of stabilizing the realm’s failing magic. Though his body was sealed within the Arcaenyx, his mind lives on through the Vaelstone.
When placed upon the Lexicon of Luminaries, the Vaelstone awakens its dormant connection to Arcaenion, allowing him to speak through the book by inscribing new pages with his thoughts, memories, or warnings. It is through this bond that he continues to guide the Grand Luminary and help protect the realm from within. While it appears as a simple cube of polished crystal with the swirling of aether within, the Vaelstone holds immeasurable power—and is considered one of Aetherealm’s most sacred artifacts. Only a select few know its true purpose: to serve as the last link between Ryder and the Architect who built his subconscious world.
The characters of legend. Important Aetheraeans and other characters of Aetherealm alongside their true histories.
Arcaenion,
The Architect
See The Legend above if you’d like to view his full history alongside the true history of Aetherealm.
Born at the conception of Ryder’s Terra Rune, Arcaenion is the original creator and curator of Aetherealm—Ryder’s Echo. Known as the Architect, he built the realm from the void of Ryder’s subconscious, forming the Arcaenyx Sanctuary, and eventually the entire realm. Guardian of the Arcaenyx, Arcaenion sacrificed his physical form to seal its failing magic, transferring his consciousness into the Vaelstone to preserve both Aetherealm and Ryder’s life. Though entombed within the heart of the Arcaenyx, his wisdom endures—guiding the Grand Luminary and shaping fate through the wind-whispered leaves of Aeiaris.
Aman,
The Soul Incarnate
Aman was formed by Arcaenion from the very soul of Ryder—drawn from the toadstool that symbolized his roots. They are the embodiment of Ryder’s connection to the earth itself: grounded, nurturing, and quietly resilient.
At first, Arcaenion kept Aman hidden away within the Aetherspire, protective of their innocence. With magical creatures beginning to populate Aetherealm, he feared the growing dangers of the outside world and sought to shield them from harm.
But Aman longed for freedom.
One day, Arcaenion took Aman outside and offered them a choice. Live with him and Bastian in Aetherspire or find a home out here in the Wilds. The choice was clear and easy. And it was in the untamed Wilds that Aman truly began to flourish. There, surrounded by nature, they felt whole. Witnessing their joy and strength, Arcaenion saw the powerful floramancy blooming within them and knew they were more than capable of caring for themself.
Aman took root in the forests near Briarthorne, shaping a sanctuary from soil and magic. The Wilds became their haven, a sacred place woven with life. As darkness crept deeper into Aetherealm, Aman took on the quiet role of guardian—watching over the Wilds and its creatures, protecting them with an ever-present, nurturing vigilance.
Bastian,
The Essence Incarnate
Born from the Arcaenyx by Arcaenion’s design, Bastian embodies Ryder’s essence—Visible Imagination. Serving as both protector and companion to Arcaenion and Ryder. Initially residing in the Aetherspire with his creator, he later became the vigilant Keeper of Stonehaven, safeguarding the realm against emerging threats. Bastian’s unwavering loyalty and strength are pivotal in maintaining the balance of Aetherealm, especially during times of turmoil.
Alice,
The Nascent Magic
Unlike other inhabitants of Aetherealm, Alice was not crafted by Arcaenion but emerged fully formed from Ryder’s conscious mind—an embodiment of his imagination and emotional depth. Captivated by her presence, Arcaenion created the enchanted Felrose Fortress for her, crowning her its queen. Graceful yet enigmatic, Alice bridges the divide between Ryder’s waking world and his subconscious realm, serving as a muse and anchor to Ryder and a protector and leader in Aetherealm.
Vaelric,
The Shadow of Ambition
Vaelric—aka Erryd aka Nox—was created by Arcaenion to embody Ryder’s ambition, prowess, and inner voice. Assigned to rule over the continent of Aetheris, his duty was set. He was on a mission to find the secrets of Aetherealm’s magic and build something meaningful.
In the beginning, with Arcaenion’s help, Vaelric developed the strong Vael-breaking spell that would allow them to cross the Vael into Ryder’s conscious mind—earning him the title of Vaelbreaker. This same magic would later be used to allow Alice and Bastian—along with any other muses or other magical beings in Ryder’s life—to cross the Vael into his reality. However, Vaelric alone did not possess the strength needed to open the Vael. It was at this time that Vaelric realized that he truly was a far superior mage to anyone in Aetherealm—outside of his creator.
At the time, Vaelric was revered not only as one of the most powerful mages in Aetherealm, but also as a friend to many of the earliest Aethereans. He formed a particularly close bond with Aman after they were released from captivity. As their friendship deepened, Vaelric entrusted them with his most treasured possession—his personal spell tome—believing its contents would help protect them from harm. It was a gesture of trust and care, meant to empower Aman with the knowledge and strength they might one day need.
However, following the events occurring within Aetherealm’s story, Vaelric begins secretly recruiting outcasts and building Sporehold and Grimhollow around the early seeds of Ryder’s imagined Aeiabloom Field.
By drawing aether from deep within the land, cracking and breaking the Arcaeyx in the process, Vaelric created Vaelaris Lake—empowering those who bathed in its waters while corrupting Aetherealm itself. His ambition soon twisted into greed as he discovered he could siphon the aether directly from the Arcaenyx, rather than relying on his own alone, birthing the first aieablooms, igniting the Nightmare Arc.
When Arcaenion uncovered Vaelric’s betrayal, the other Keepers began to fortify Aetherealm against him. Enraged, Vaelric plotted to escape Aetherealm, capturing Bastian and Alice in the process and seizing control of Ryder’s newfound magic.
Though later sealed within the Aetherspire, the spell broke when Ryder reentered Aetherealm. Vaelric escaped under the name Nox, hiding among his Forgotten and stirring rebellion. Those who opposed him were cast into the mist of Mystvael Village, their souls lost to time.
Oberon,
The Light of Wisdom
Formed by Arcaenion as the embodiment of Ryder’s subconscious mind, Oberon was granted stewardship over Luminaris and charged with maintaining the harmony of Aetherealm. Wise, composed, and resolute, he was chosen to bear the Lexicon of Luminaries and safeguard the Vaelstone after Arcaenion’s sacrifice. As Grand Luminary, he stands as the realm’s leader and final line of defense against corruption. Though often burdened by solitude and duty, Oberon’s strength lies in his calm leadership, a skill not all possess.
By utilizing the magic instilled in him by Arcaenion and with the help of the Lexicon of Luminaries and the Vaelstone, Oberon has been able to open a portal through the Vael to continuously allow passage of Ryder’s imaginings into his world. The same spell used by Vaelric in their beginnings.
Eon,
Echo of Reuben
Eon is a reflection of Reuben’s steady wisdom and quiet strength. Entrusted early on with the secrets of the realm, he was strategically placed near the Aeiabloom Field to watch over Ryder from within his imagination. Though lacking raw magical power, Eon became a master of warding, aether sensing, and eventually floramancy—earning his place as Ryder’s guide and loyal companion. His brilliance lies not in combat, but in insight and unshakable resolve. Through unwavering dedication, Eon ultimately ascends as the next Grand Luminary, carrying forward Arcaenion’s legacy.